A tiny team,
huge imagination.
Small Newt Games is an indie video game company founded in 2021, based in Australia. We believe games should feel joyful, surprising, and made with love — from silly mechanics to unexpected moments, everything we build is designed to bring a smile to your face.
Our mission
Make games people enjoy.
Small Newt Games started in 2021 as a hobby and grew into an indie video game company focused on fun, chaotic, and memorable experiences. Built in Unreal Engine 5, our games combine humor, creativity, and playful gameplay — designed to be easy to jump into and hard to put down.
Six years in game dev — five sharpening our craft in Unreal Engine 5 — have taught us how to turn silly ideas into polished, playful experiences. Our current focus is Bean Warfare, a chaotic multiplayer game about dashing and pushing opponents off the arena, targeting a 2027 release.




What we value
How we make things.
Player first
Every mechanic, sound, and pixel is tuned toward one goal — making players smile.
Playful ideas
We chase weird, funny, unexpected ideas. If it makes us laugh in the office, it might just ship.
Polished craft
Small studio doesn't mean small quality. We sweat the details until it feels great.
Built with community
We share the journey openly and let player feedback shape what we make next.
Our story
The Newt journey.
2020
First game, first spark
It all started in Scratch — a tiny first game, a huge amount of curiosity, and the beginning of six years in game development.
2021
Small Newt Games is born
What began as a hobby became Small Newt Games, a place to keep making silly, playful things and take the craft seriously.
2022 — 2025
Sharpening the craft
Five years learning Unreal Engine 5 — shipping small internal projects, experimenting with mechanics, and finding our voice.
Now
Bean Warfare in development
We're deep into development on Bean Warfare — a chaotic multiplayer game all about dashing and pushing opponents off the arena.
2027
Bean Warfare targeted release
We're working toward launching Bean Warfare as our first full release. Timelines can shift, but that's the goal we're building toward.
Come make games with us.
Follow the studio for devlogs, sneak peeks, and the occasional silly moment.
